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|Title: ||A Scalable End-to-End Optimized Real-Time Image-Based Rendering Framework on Graphics Hardware|
|Authors: ||ROGMANS, Sammy|
|Issue Date: ||2008|
|Publisher: ||IEEE Computer Society|
|Citation: ||Proceedings of the The True Vision Capture, Transmission and Display of 3D Video (3DTV-CON 2008). p. 129-132.|
|Abstract: ||This paper presents the system-level overview of a real-time image-based rendering framework performing multiple intermediate view synthesis, completely on the Graphics Processing Unit (GPU). The software design achieves high-performance, yet maintains flexibility and ease of development through a hierarchical layered architecture. The framework implements the intermediate view synthesis by a chain of consecutive processing modules, as an extension to the Middlebury open software structure, allowing it to benchmark quality and execution time of individual modules for end-to-end system performance optimization. The modules can be flexibly coordinated, enabling scalability to run the multiple view synthesis in real-time on both powerful and weak GPUs.|
|ISI #: ||000258372100028|
|Type: ||Proceedings Paper|
|Validation: ||ecoom, 2010|
|Appears in Collections: ||Research publications|
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