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|Title: ||Integrating real-time 3D cartoon rendering into 2D animations|
|Authors: ||CLAES, Johan|
VAN REETH, Frank
|Issue Date: ||1999|
|Citation: ||Proceedings WSCG '99: the 7th International Conference in Central Europe on Computer Graphics, Visualization and Digital Interactive Media. p. 27-28.|
|Abstract: ||In this paper we describe how to achieve nice-looking cartoon style rendering and animation utilising 3D input and animation control. Besides a technical description, we also show how this rendering is smoothly integrated into traditional 2D animations. Maximally exploiting the power of current graphics hardware to obtain real-time rendering speeds is another key issue.|
|Link to publication: ||http://wscg.zcu.cz/wscg99/papers/L11-abstract.html|
|Type: ||Proceedings Paper|
|Appears in Collections: ||Research publications|
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