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|Title: ||Abstraction of interaction techniques and devices|
|Authors: ||PAGNAER, Vicky|
|Advisors: ||RAYMAEKERS, C.|
|Issue Date: ||2007|
|Abstract: ||As three-dimensional virtual environments gain in popularity, more and
more devices and techniques are being developed to interact with these environments.
Developers have no fixed method for choosing the devices and
techniques to use in their applications. This thesis presents a tool, ABITID
or Abstraction of Interaction Techniques and Interaction Devices, to propose
the best matching devices and techniques depending on the developer’s requirements.
Ideally, a single choice of device or technique would give a single answer
of the best match possible. However, as choosing techniques and devices
for an application depends on so many factors, many of which aren’t easily
measured, ABITID rather returns a list of possibilities that most closely
match the requirements for the application.
ABITID is based on the abstraction of interaction techniques and devices
into taxonomies. Abstracting devices and techniques gives a better understanding
of how they can be matched. From this understanding we propose
an algorithm, which matches a particular device with the most appropriate
techniques and vice versa. This algorithm is implemented in ABITID,
which works upon a self-made database of common interaction techniques
|Notes: ||Master in de Informatica - Multimedia|
|Type: ||Theses and Dissertations|
|Appears in Collections: ||Master theses|
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