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|Title: ||Interactive Acquisition of Apparel for Garment Modeling|
|Authors: ||Di Fiore, Fabian|
Van Reeth, Frank
|Issue Date: ||2016|
|Publisher: ||Springer International Publishing|
|Citation: ||Perales, Francisco José; Kittler, Josef (Ed.). Articulated Motion and Deformable Objects, Springer,p. 55-65|
|Series/Report: ||Lecture Notes in Computer Science LNCS Series|
|Series/Report no.: ||9756|
|Abstract: ||In this paper we set out to nd a new technical and commercial solution to easily acquire garment models. The idea is to allow the creation of new stylized versions of garments just by applying a new print design. To this end we introduce a technique for model acquisition of new apparel collection that makes use of a sparse set of guidelines in combination with an intuitive graphical user interface allowing the user to obtain and re ne a 2D mesh representation of the garment. To achieve a 3D-ish look of the virtual garment we employ structured light scanning
to automatically obtain a shadow map. We believe our system allows online clothes shops to bring new visual art into bespoke clothing to make apparel products more valuable compared to other garments on the market.
Furthermore it helps artists and designers in virtual prototyping and visualizing garments with new print designs.|
|Notes: ||Di Fiore, F (reprint author), Hasselt Univ tUL iMinds, Expertise Ctr Digital Media, Wetenschapspk 2, B-3590 Diepenbeek, Belgium.
firstname.lastname@example.org; email@example.com; firstname.lastname@example.org|
|ISI #: ||000389640300006|
|Type: ||Proceedings Paper|
|Appears in Collections: ||Research publications|
Files in This Item:
|Published version||13.62 MB||Adobe PDF|
|Peer-reviewed author version||40.07 MB||Adobe PDF|
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