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|Title: ||Texture Transfer Using Geometry Correlation|
|Authors: ||MERTENS, Tom|
|Issue Date: ||2006|
|Publisher: ||Eurographics Association|
|Citation: ||Akenine-Möller, T. & Heidrich, W. (Ed.) 17th Eurographics Symposium on Rendering (EGSR06).|
|Abstract: ||Texture variation on real-world objects often correlates with underlying geometric characteristics and creates a visually rich appearance. We present a technique to transfer such geometry-dependent texture variation from an example textured model to new geometry in a visually consistent way. It captures the correlation between a set of geometric features, such as curvature, and the observed diffuse texture. We perform dimensionality reduction on the overcomplete feature set which yields a compact guidance field that is used to drive a spatially varying texture synthesis model. In addition, we introduce a method to enrich the guidance field when the target geometry strongly differs from the example. Our method transfers elaborate texture variation that follows geometric features, which gives 3D models a compelling photorealistic appearance.|
|Link to publication: ||http://people.csail.mit.edu/tmertens/textransfer/index.html|
|Type: ||Proceedings Paper|
|Appears in Collections: ||Research publications|
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