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Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/1733

Title: Articulated Video Sprites
Authors: VANAKEN, Cedric
BEKAERT, Philippe
Issue Date: 2006
Publisher: Eurographics Association
Citation: Fellner, D.W. & Hansen, C. (Ed.) EUROGRAPHICS 2006: SHORT PAPERS: vol. EG06. p. 69-71.
Series/Report: Eurographics Technical Report Series
Abstract: In this paper, we present an extension to video sprites for articulated characters. Central to our technique is a matching cost which works on high-level 2D skeletal representations of the characters, instead of their visual appearance. Through a combination of different heuristics, we are able to animate a character according to a new sequence of target skeletons. This way we achieve an accurate matching and a hitherto unseen level of control over the video sprite.
Notes: [Vanaken, C.; Gerrits, M.; Bekaert, P.] Transnatl Univ Limburg, Expertise Ctr Digital Media, BE-3590 Diepenbeek, Belgium.
URI: http://hdl.handle.net/1942/1733
ISI #: 000273429600017
ISSN: 1017-4656
Category: C1
Type: Proceedings Paper
Validation: ecoom, 2011
Appears in Collections: Research publications

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