www.uhasselt.be
DSpace

Document Server@UHasselt >
Research >
Research publications >

Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/16726

Title: Game of Tones: Learning to Play Songs on a Piano Using Projected Instructions and Games
Authors: Raymaekers, Linsey
Luyten, Kris
Vermeulen, Jo
Coninx, Karin
Issue Date: 2014
Publisher: ACM
Citation: CHI '14 Extended Abstracts on Human Factors in Computing Systems, p. 411-414
Abstract: Learning to play a musical instrument such as the piano requires a substantial amount of practice and perseverance in learning to read and play from sheet music. Our interactivity demo allows people to learn to play songs without requiring sheet music reading skills. We project a graphical notation on top of a piano that indicates what key(s) need to be pressed and create a feedback loop that monitors the player's performance. We implemented The Augmented Piano (TAP), which is a straightforward combination of a physical piano with our alternative notation projected on top. Piano Attack (PAT) extends TAP with a shooting game that continuously provides game-based incentives for learning to play the piano.
URI: http://hdl.handle.net/1942/16726
DOI: 10.1145/2559206.2574799
ISBN: 978-1-4503-2474-8
Category: C1
Type: Proceedings Paper
Appears in Collections: Research publications

Files in This Item:

Description SizeFormat
N/A1.29 MBAdobe PDF

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.