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Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/16572

Title: A Taxonomy for and Analysis of the MMOG Landscape
Authors: QUAX, Peter
Hautekeete, Filip
Vermeulen, Peter
Van Lier, Kris
Issue Date: 2014
Publisher: ACM
Citation: Proceedings of International Workshop on Massively Multiuser Virtual Environments, p. 1-6
Abstract: Massive Multiplayer On-Line Games exhibit specific trends that evolve over time. To efficiently analyze these evolutions, one needs to obtain information from multiple sources and correlate it in a meaningful way. Typically, this process involves manual labor and/or is left to specific community sites. In this paper, a semi-automated mechanism is presented that scrapes this information from community sites and `tags` games depending on their properties, independent of the source of the information. By correlating the tags, one can easily create a large database of MMO games and extract historical trends from the data. Also in this paper, the analysis of such a dataset is presented, which sheds light on the historical evolution of MMOs based on several metrics such as genre, type, monetization, deployment technology and game-dependent characteristics.
URI: http://hdl.handle.net/1942/16572
Link to publication: http://dl.acm.org/citation.cfm?id=2577392
DOI: 10.1145/2577387.2577392
ISBN: 9781450327084
Category: C1
Type: Proceedings Paper
Validation: vabb, 2018
Appears in Collections: Research publications

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