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Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/14138

Title: Virtual light field streaming, caching en decompression on the GPU for games
Authors: Put, Jeroen
Advisors: BEKAERT, Philippe
Issue Date: 2012
Publisher: tUL Diepenbeek
Abstract: zie abstract
Notes: master in de informatica-multimedia
URI: http://hdl.handle.net/1942/14138
Category: T2
Type: Theses and Dissertations
Appears in Collections: Master theses

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