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|Title: ||Second workshop on engineering patterns for multi-touch interfaces|
|Authors: ||LUYTEN, Kris|
|Issue Date: ||2011|
|Citation: ||Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems. p. 335-336.|
|Abstract: ||Multi-touch gained a lot of interest in the last couple of years and the increased availability of multi-touch enabled hardware boosted its development. However, the current diversity of hardware, toolkits, and tools for creating multi-touch interfaces has its downsides: there is only little reusable material and no generally accepted body of knowledge when it comes to the development of multi-touch interfaces. This workshop is the second workshop on this topic and the workshop goal remains unchanged: to seek a consensus on methods, approaches, toolkits, and tools that aid in the engineering of multi-touch interfaces and transcend the differences in available platforms. The patterns mentioned in the title indicate that we are aiming to create a reusable body of knowledge.|
|Type: ||Proceedings Paper|
|Appears in Collections: ||Research publications|
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