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Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/11275

Title: The Phantom versus the Falcon: Force Feedback Magnitude Effects on user’s Performance during Target Acquisition
Authors: VANACKEN, Lode
Issue Date: 2010
Publisher: Springer
Citation: Nordahl R. & Serafin S. & Fontana F. & Brewster S. (Ed.) HAPTIC AND AUDIO INTERACTION DESIGN. p. 179-188.
Abstract: Applying force feedback applications in a therapy environment allows the patient to practice in a more independent manner, with less intervention of the therapist. Currently however, high-end devices such as the Phantom or the HapticMaster are far too expensive to provide a device per patient. Recently Novint launched a low-cost haptic device for the gaming market: the Falcon. In this paper we report on an experiment that we conducted in order to compare the Falcon and the Phantom, based on a Fitts' law targeting task. We deduced physical parameters such as inertia and damping, which were found to be different for the devices. Although from a velocity analysis these differences can be clearly seen, it turns out that the influence of different forces does not show significant differences when taking completion time and error rate into account. From a subjective experiment, we can learn that users allow the Falcon to produce slightly higher forces than the Phantom before forces are judged as too strong.
Notes: Reprint Address: Vanacken, L (reprint author), Hasselt Univ, tUL, IBBT, Expertise Ctr Digital Media EDM, Wetenschapspk 2, B-3590 Diepenbeek, Belgium
URI: http://hdl.handle.net/1942/11275
ISI #: 000286284200019
ISBN: 978-3-642-10519-7
ISSN: 0302-9743
Category: C1
Type: Proceedings Paper
Validation: ecoom, 2012
Appears in Collections: Research publications

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