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Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/10524

Title: Gloss and Normal Map Acquisition of Mesostructures Using Gray Codes
Authors: FRANCKEN, Yannick
CUYPERS, Tom
MERTENS, Tom
BEKAERT, Philippe
Issue Date: 2009
Publisher: SPRINGER, PO BOX 17, 3300 AA DORDRECHT, NETHERLANDS
Citation: Advances in Visual Computing: 5th International Symposium, ISVC 2009, Las Vegas, NV, USA, November 30-December 2, 2009. Proceedings, Part II. p. 788-798.
Series/Report: Lecture Notes in Computer Science, 5876
Abstract: We propose a technique for gloss and normal map acquisition of finescale specular surface details, or mesostructure. Our main goal is to provide an efficient, easily applicable, but sufficiently accurate method to acquire mesostructures. We therefore employ a setup consisting of inexpensive and accessible components, including a regular computer screen and a digital still camera. We extend the Gray code based normal map acquisition approach of Francken et al. [1] which utilizes a similar setup. The quality of the original method is retained and without requiring any extra input data we are able to extract per pixel glossiness information. In the paper we show the theoretical background of the method as well as results on real-world specular mesostructures.
URI: http://hdl.handle.net/1942/10524
DOI:  10.1007/978-3-642-10520-3
ISI #: 000279247100075
ISBN: 978-3-642-10519-7
Category: C1
Type: Proceedings Paper
Validation: ecoom, 2011
Appears in Collections: Research publications

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