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Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/10268

Title: MIGRATING REAL-TIME DEPTH IMAGE-BASED RENDERING FROM TRADITIONAL TO NEXT-GEN GPGPU
Authors: ROGMANS, Sammy
DUMONT, Maarten
Lafruit, Gauthier
BEKAERT, Philippe
Issue Date: 2009
Publisher: IEEE
Citation: 2009 3DTV-CONFERENCE: THE TRUE VISION - CAPTURE, TRANSMISSION AND DISPLAY OF 3D VIDEO. p. 181-184.
Abstract: This paper focuses on the current revolution in using the GPU for general-purpose computations (GPGPU), and how to maximally exploit its powerful resources. Recently, the advent of next-generation GPGPU replaced the traditional way of exploiting the graphics hardware. We have migrated real-time depth image-based rendering - for use in contemporary 3DTV technology - and noticed however that using both GPGPU paradigms leads to a higher performance than non-hybrid implementations. Using this paper, we want to sensitize other researchers to reconsider before migrating their implementation completely, and use our practical migration rules to achieve maximum performance with minimal effort.
Notes: [Rogmans, Sammy; Lafruit, Gauthier] IMEC, Multimedia Grp, B-3001 Louvain, Belgium.
URI: http://hdl.handle.net/1942/10268
ISI #: 000270053600046
ISBN: 978-1-4244-4317-8
Category: C1
Type: Proceedings Paper
Validation: ecoom, 2010
Appears in Collections: Research publications

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